#include "data.h"

GLint marioStandVertices[] = {
	0,0,	// Should have numbered from 0, oops
	3,16,
	9,16,
	2,15,
	3,15,
	9,15,
	12,15,
	2,14,
	3,14,
	5,14,
	7,14,
	8,14,
	9,14,
	10,14,
	12,14,
	1,13,
	2,13,
	3,13,
	4,13,
	5,13,
	10,13,
	12,13,
	4,12,
	5,12,
	7,12,
	8,12,
	9,12,
	10,12,
	12,12,
	13,12,
	2,11,
	3,11,
	4,11,
	5,11,
	7,11,
	8,11,
	9,11,
	10,11,
	12,11,
	13,11,
	1,10,
	2,10,
	3,10,
	7,10,
	11,10,
	12,10,
	2,9,
	3,9,
	4,9,
	5,9,
	7,9,
	9,9,
	11,9,
	1,8,
	2,8,
	4,8,
	7,8,
	8,8,
	9,8,
	12,8,
	0,7,
	1,7,
	5,7,
	7,7,
	8,7,
	12,7,
	13,7,
	0,6,
	1,6,
	2,6,
	3,6,
	4,6,
	5,6,
	7,6,
	8,6,
	9,6,
	10,6,
	12,6,
	13,6,
	2,5,
	3,5,
	4,5,
	5,5,
	7,5,
	8,5,
	9,5,
	10,5,
	2,4,
	3,4,
	9,4,
	10,4,
	0,3,
	2,3,
	3,3,
	6,3,
	7,3,
	9,3,
	10,3,
	11,3,
	13,3,
	1,2,
	2,2,
	5,2,
	6,2,
	7,2,
	8,2,
	11,2,
	12,2,
	0,1,
	1,1,
	12,1,
	13,1,
	0,0,
	1,0,
	5,0,
	8,0,
	12,0,
	13,0
	};

	
	GLubyte marioStandIndices[] = {
	// red
	1,2,12,8,//1
	3,4,8,7,//2
	5,6,14,12,//3
	48,49,72,71,//23
	56,57,64,63,//27
	62,64,74,72,//30
	70,71,81,80,//34
	72,73,83,82,//36
	74,75,85,84,//38
	80,85,96,93,//42
	87,88,93,92,//44
	89,90,97,96,//45
	92,94,103,101,//46
	95,98,106,104,//47
	
	//brown
	7,9,19,16,//4
	10,11,25,24,//6
	15,16,41,40,//8
	17,18,32,31,//10
	22,23,33,32,//13
	25,26,36,35,//15
	30,31,42,41,//18
	34,38,45,43,//20
	46,48,55,54,//22
	49,50,63,62,//24
	50,51,58,56,//25
	53,55,71,68,//26
	57,59,77,74,//28
	60,61,68,67,//29
	65,66,78,77,//31
	69,70,80,79,//33
	75,76,86,85,//39
	100,102,114,113,//48
	105,107,116,115,//49
	108,109,113,112,//50
	110,111,117,116,//51
	
	//tan
	9,10,50,49,//5
	11,13,27,25,//7
	16,17,31,30,//9
	18,19,23,22,//11
	20,21,38,37,//12
	24,25,35,34,//14
	26,27,37,36,//16
	28,29,39,38,//17
	31,33,49,47,//19
	43,44,52,50,//21
	67,69,92,91,//32
	71,72,82,81,//35
	73,74,84,83,//37
	76,78,99,97,//40
	79,80,88,87,//41
	85,86,90,89,//43
	
	};
	
GLubyte pattern[] = {0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55,
    0xAA, 0xAA, 0xAA, 0xAA, 0x55, 0x55, 0x55, 0x55
};